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Architecture Overview

The Mosaic Art Generator is built with a modular, high-performance architecture designed for scalability and maintainability. This section provides deep insights into the system's design, algorithms, and performance characteristics.

System Architecture

The application follows a pipeline architecture with distinct phases:

Material Loading → Color Indexing → Grid Generation → Tile Placement → Optimization → Final Assembly

Each phase is optimized for performance and can be configured independently.

Core Components

🎨 Color Processing Engine

  • Lab color space for perceptual uniformity
  • k-d tree indexing for O(log n) search
  • SIMD-optimized color calculations

🧩 Tile Placement System

  • Multi-factor scoring algorithm
  • Usage tracking for variety
  • Adjacency constraints for quality

Optimization Engine

  • Simulated annealing algorithm
  • Parallel processing support
  • Configurable cooling schedules

📊 Performance Monitoring

  • Real-time progress visualization
  • ETA calculations
  • Memory usage tracking
  • Algorithms - Deep dive into the mathematical foundations
  • Modules - Detailed module breakdown and interactions
  • Performance - Performance analysis and benchmarks
  • Color Spaces - Color theory and implementation

Explore each section to understand how the Mosaic Art Generator achieves its high performance and quality results.

Released under the MIT License.