Architecture Overview
The Mosaic Art Generator is built with a modular, high-performance architecture designed for scalability and maintainability. This section provides deep insights into the system's design, algorithms, and performance characteristics.
System Architecture
The application follows a pipeline architecture with distinct phases:
Material Loading → Color Indexing → Grid Generation → Tile Placement → Optimization → Final Assembly
Each phase is optimized for performance and can be configured independently.
Core Components
🎨 Color Processing Engine
- Lab color space for perceptual uniformity
- k-d tree indexing for O(log n) search
- SIMD-optimized color calculations
🧩 Tile Placement System
- Multi-factor scoring algorithm
- Usage tracking for variety
- Adjacency constraints for quality
⚡ Optimization Engine
- Simulated annealing algorithm
- Parallel processing support
- Configurable cooling schedules
📊 Performance Monitoring
- Real-time progress visualization
- ETA calculations
- Memory usage tracking
Navigation
- Algorithms - Deep dive into the mathematical foundations
- Modules - Detailed module breakdown and interactions
- Performance - Performance analysis and benchmarks
- Color Spaces - Color theory and implementation
Explore each section to understand how the Mosaic Art Generator achieves its high performance and quality results.